Learning Experiences, Strategies, and Curriculum (LRN)
Specific Content Areas: Technology
Technology and Media (website) – The National Association for the Education of Young Children provides guidance on applying the principles of development and learning when considering if, how, and when to use technology and new media with young children.
Position Statement: Technology and Interactive Media (pdf) – Created by NAEYC and the Fred Rogers Center
Fred Rogers Institute (website) – Professional development opportunities & technology resources that support early childhood development.
Headstart – Using Interactive Media in Early Learning (website) – Review criteria to select and evaluate interactive media for use with young children in early childhood settings. Learn effective teacher-child interactions that expand children’s learning when they are using media.
Welcome to Digital Learning (webpage)Wisconsin Department of Public Instruction provides resources for integrating technology into K-12 education, though it may also be useful for early childhood educators looking for broader resources.
Guiding Principles for Use of Technology with Early Learners (website) – This webpage from the U.S. Department of Education outlines key principles for using technology with young learners. It emphasizes active, meaningful, and socially interactive learning experiences.
- Early Learning and Educational Technology Policy Brief (website) – developed in collaboration with the American Academy of Pediatrics, offers guidance for families and educators on using technology to support active learning.
- The Use of Technology to Support EC Practice: Protecting Child, Parent, and Practitioner Privacy (website) – This brief presents some best practices that can guide early childhood programs in evaluating the use of online services to support practitioners in their work with children & families.
Screen Sense (website) – This website from Zero to Three provides research, information, and resources around screen time for young children to caregivers & families.
Media Literacy in Early Childhood Report: Framework, Child Development Guidelines, and Tips for Implementation (website) – The TEC Center at Erikson Institute in partnership with the National Association for Media Literacy Education (NAMLE), the Association for Library Service to Children (ALSC), and the Association of Children’s Museums (ACM)
Thinking and Making with Media in PreK-2 Classrooms (website) – This webpage from PBS LearningMedia offers learning paths for using media in PreK-2 classrooms to encourage creative thinking.
Engaging Early Learners Using Media (website) – This blog post from PBS provides ideas for using media to engage young learners.
STEMIE (website) – The Frank Porter Graham’s Science, Technology, Engineering, and Math Innovation for Inclusion in Early Education (STEMIE) Center aims to elevate the competence and confidence of early childhood practitioners, families, faculty, and professional development and technical assistance providers in early STEM learning for young children by providing resources that connect research to practice.
A Call to Action for Closing the Digital Access, Design and Use Divides – This policy document, the 2024 National Educational Technology Plan, provides actionable recommendations to address digital use, design, and access divides in education and includes examples of early educators creating more inclusive and accessible learning environments for all learners, including those with disabilities. The plan also provides links to resources, such as the accessibility training modules developed by OSEP’s Accessible Educational Materials Center. (website).
Media and Children (website) – This webpage from the American Academy of Pediatrics (AAPA) provides information and resources on the impact of media on children, offering guidance for parents and pediatricians to navigate healthy media consumption
Technology & Play (website) – This webpage from The Lego Foundation examines the relationship between technology and children’s play, emphasizing the positive effects that technology can have on knowledge, creativity, and skills, contingent upon the learning environment. It highlights the vital role of adults in enhancing children’s play experiences and offers recommendations and resources for parents and educators regarding safe and beneficial technology use.
Updated 9/27/2024